Jurassic World Fallen Kingdom (2018)
Lead Generalist Artist
My role on Jurassic World: Fallen Kingdom involved leading a small Generalist team tackling digital set extension and plate augmentation work on the dinosaur containment sequence. Many of the shots required heavy reconstruction of the set in order to allow for pans and tilts off plate, digital extensions to make the practical set appear bigger and to add story points (such as the heavy corridor door and spinning red/green wall lights.)
A LiDAR model of the practical containment set, as well as photographic reference was used as a basis for the CG set modelling and texturing. This was then detailed, dino-damaged and lit to match the plates.
Invisible effects such as this offer their own unique challenge as they often sit alongside plate photography, so absolute realism and attention to detail is essential in order to maintain the illusion and integrity of the shot.
Dinosaurs gather as the containment facility fills with toxic gasses. The top right portion of screen is live action plate whilst the rest is a digital set.