This is a compilation of the visual effects work I have completed during my time at Industrial Light & Magic. I have only included shots where I made a significant contribution. Typically I have done most if not all of the environment work seen.

 

Additional notes are given below which breakdown what I did for each shot. There is also the PORTFOLIO section of this site which  details my contribution to each of the projects I've worked on beyond final shot work. 

Teenage Mutant Ninja Turtles - Out of the Shadows

Generalist Supervisor

New York Skyline shot 

Chrysler Building modelling, texturing, shading and lighting.

Cloud Atlas

Digital Matte Artist

Speeder chase

Environment modelling (includes detailing existing assets) texturing, shading,  lighting and digital matte painting.

Transformers - The Last Knight

Generalist Supervisor

Cybertron Shots

Cybertron modelling and assembly (partially using pre-made assets) texturing, shading, lighting and atmospherics. Space environment created as a 2.5D matte painting.

Jurassic World Fallen Kingdom

Generalist Lead Artist

Containment Unit

Screen upper right area of the shot is plate, the rest is a full 3D environment  extension. 

Jurassic World

Generalist Supervisor

Park Gate Shot

Plate augmentation with 3D trees, vegetation and 2.5D matte painting. Monorail and track modelling, texturing, shading and lighting. 

Star Wars The Last Jedi

Generalist Artist

Canto Bight Landscape

Full 3D environment modelling, texturing, shading and lighting (trees were from a library) plus background digital matte painting.

Lone Ranger

Lead Digital Matte Artist

Third Act Train Chase Shots

Environment modelling, texturing, shading, lighting and digital matte paintings. Trees were created using Speedtree. 

The Avengers

Lead Digital Matte Artist

Park Avenue Overpass

Environment set up, projection mapping and 2.5D digital matte painting. 

Teenage Mutant Ninja Turtles - Out of the Shadows

Generalist Supervisor

Metlife Building

Metlife Building modelling, texturing, shading and lighting.

Transformers - Dark of the Moon

Digital Matte Artist

Chicago Flight

Location photography and 2.5D projected matte painting.

Transformers - Age of Extinction

Generalist Supervisor

Hong Kong

Environment modelling, texturing, shading, lighting and digital matte painting. Cars and some street props were from a model library. Trees were created using Speedtree.

Rango

Environment Supervisor

Desert Shots

Environment modelling, texturing, shading and digital matte painting. Cacti and shrubs were from a model library.

Rango

Environment Supervisor

Night Dune Shots

Environment modelling, texturing, shading, lighting and 2.5D digital matte painting.

Jurassic World

Generalist Supervisor

Aviary Interior

Environment modelling, texturing, shading, lighting and digital matte painting. Plants and trees were created using Speedtree.

© andrewproctor/respective movie studios